![]() ![]() Unfortunately, the game’s quests are inconsistent and not intuitive at all. All of this is going on in the background, while you tackle the central quest. Your character is recovering via the act of moving forward, one day at a time. If you stay up too long you’ll get tired and sluggish, fitting in with everyone else. Going through a day and night system, you often have to shape your play around the conventions of the town. ![]() You can take all that you’ve caught to the Aquarium to add them to a log, use your money to renovate tarnished houses, and make villagers happy by fulfilling their requests. Although your goal is to explore the world around you whilst getting to the bottom of your partner’s disappearance, the story is really one of a town that must heal together. Narratively, Moonglow Bay isn’t hugely deep, but its writing is best in the interim. You must solve villagers’ problems, make friends, and help renovate the town bit by bit. ![]() It seems that the entire community has been stuck, unable to move on or grow, and needs a helping hand – like the one your partner offered you. In doing so, you cement yourself into the town once more – a town that has since fallen into disrepair. You do this by taking your boat out to the sea, catching fish and selling them to the villagers of Moonglow Bay. You start the game as someone being driven by other forces but have to learn to take control of the boat and live your own life. She pushes you onwards and helps you finally step out of the house. That’s why, now three years later, you are unable to move – stuck without them. Where others cower in fear of the fish that lurk in those depths, they tackle it head on. As someone with plenty of drive and fiercely conservationist beliefs, they are passionate and warm, one of the few souls on Moonglow Bay willing to tread its waters. You take the role of a fisherman whose partner goes missing at sea. Moonglow Bay is a game that both emulates grief and is intrinsically about it.
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